Inspiration
Oregon Trail
What it does
Trains astronauts for expeditions to Ponderosa Planet
How we built it
Using Godot and Piskel, we made a game and assets
Challenges we ran into
Troubles with formatting in the GodotGS language
Accomplishments that we're proud of
Very cool assets and sprites, and all of the code is done except for one variable issue
What we learned
We learned how to make a decision based game
What's next for ponderosa trail
Better game engine that doesnt use GodotGS
Built With
- godotgs
- piskel
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