Inspiration
The other themes of the Hackathon.
What it does
It is a Game motivated by the vast pollution of the Earth.
How we built it
Using Unity
Challenges we ran into
Many Bugs
Accomplishments that we're proud of
The Concept and the Maps
What we learned
To better manage time
What's next for Pollution Warrior 3D (Even though it is 2D)
Not Sure, but probably expansion of the game.
Log in or sign up for Devpost to join the conversation.