To create a fun and interesting look at recycling and sustainability.

What it does

Collect junk that spawns at random intervals. Recycle and combine these items to create better forms of energy!

How we built it

Built using Unity and C#

Challenges we ran into

Figuring out what is interesting about recycling and sustainability.

Accomplishments that we're proud of

It actually works

What we learned

How to manage workflow properly with limited time.

What's next for Pollution Solution

New features and worlds. Improved assets. More crafting opportunities!

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