Inspiration
We wanted to capture the beauty and struggle of relationships… especially when two people are complete opposites. Love, effort, and compromise became our core theme.
What it does
Polarity is a puzzle adventure game where players collect and pair mystical opposites. Each successful offering repairs parts of a magical spaceship, bringing you closer to reuniting with your partner across galaxies.
How we built it
We designed the core mechanics around polarity and pairing. Using simple controls, an “ATTRACT” mechanic, we built the game in Godot with the art and assets found online across various platforms. The entire thing was built using Godot, GDScript, and a TON of coffee
Challenges we ran into
Deciding on a story/idea for the game, we had multiple ideas, and we decided on a path that has more potential Time management… it felt like we had very less time even with the time extension Our teammates got sick, exhausted, burnt out, and some had exams It was also the first time of some members in a game jam so a lot of time was spent in learning than building, but we made through all of it
Accomplishments that we're proud of
We were able to integrate everyone's ideas into one single story We live across different time zones and have a hard time with communication, but we dedicated our time to this to overcome this problem Our group leader created a character even when they’re feeling sick, our programmers worked hard despite their busy schedules and their exams
What we learned
How small mechanics can carry deep symbolism The importance of every role… and what they contributed If it works, don't touch it Your game WILL unexpectedly break when you start thinking everything is fine now Even the small changes matter a lot for the whole picture at the end
What's next for POLARITY
We plan to expand with more levels, new environments (forest, desert, space stations), and co-op mechanics to reflect real relationships. We also want to include a few puzzles and make it more challenging. We’ll also polish art, music, and storytelling.
Built With
- gdscript
- godot

Log in or sign up for Devpost to join the conversation.