Inspiration
We were inspired by the issue of gambling in Australia
What it does
How we built it
Our project is a two-player poker game that can be played across a common network. This game has a graphical user interface displaying the game and supports betting through rounds. Our game also compares lost money to relatable objects to bring awareness to careful gambling (although no real money is used in this game). We built this mainly using Python for functionality, PyGame for display, and Pythons sockets and pickle components to construct a server allowing for interconnectivity.
Challenges we ran into
A lot of issues with pickling data and sending it through sockets
Accomplishments that we're proud of
Finishing a MVP for the project
What we learned
Organizational skills
What's next for Poker Game
Improvements, bug fixes
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