Inspiration

We were inspired by the issue of gambling in Australia

What it does

How we built it

Our project is a two-player poker game that can be played across a common network. This game has a graphical user interface displaying the game and supports betting through rounds. Our game also compares lost money to relatable objects to bring awareness to careful gambling (although no real money is used in this game). We built this mainly using Python for functionality, PyGame for display, and Pythons sockets and pickle components to construct a server allowing for interconnectivity.

Challenges we ran into

A lot of issues with pickling data and sending it through sockets

Accomplishments that we're proud of

Finishing a MVP for the project

What we learned

Organizational skills

What's next for Poker Game

Improvements, bug fixes

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