Inspiration Recently, Pokémon Champion came out, which is basically a competitive game for Pokémon players, which hooked me to playing again, but in this game, it's not all about the Pokémon type; you have to take several factors into account mid-fight, so I thought, "What if I build a program that analyzes possible outcomes for a fight?"

What it does Basically, Google Gemini gathers the information about the Pokémon we select and the adversary Pokémon, compares them, and displays who has the higher chances of winning. How we built it We use Tkinter as the project's base UI and Gemini to gather Pokémon information from a website. The project was entirely built in Python Challenges we ran into The API would not give the information we needed, so we had to work on talking to the AI and being more specific Accomplishments that we're proud of Victor: I'm proud of part of the design I did for the project. Hector: Being able to understand and work with Gemini AI and learn Python.

What we learned To work with API's and use AI to gather info and make code simpler. What's next for Pokémon Fighter Simulator Add all other generations of Pokémon and go more into detail with the fights.

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