Inspiration

We were inspired by classic platformer games like Mario. For the art style, we were inspired by the simple drawings of XKCD.

What it does

It is a platformer game where you need to get from one side to the other within a certain time limit. To achieve this you can move around and jump.

How we built it

We built it using the Java extension Processing. Within Processing, we used the JBox2D library to run the physics.

Challenges we ran into

It was difficult to learn how to use JBox2D and how to check if things were colliding.

Demo

https://www.youtube.com/watch?v=xK9MwB7DXZQ

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