Inspiration

Platform like castlevania nes, little dracula game.

What it does

Basic platforming, jump to defeat , avoid enemies.

How we built it

With Unity.

Challenges we ran into

Problems in real life. problems with the application, resulting in an undercook product. I didnt see the button to cancel the submission so i send what we can do.

Accomplishments that we're proud of

We did sprite work, some level design and coding to the game to work better.

What we learned

Problems that we can hit in the road, some coding and sprite excercises.

What's next for Platform game- 16 floors.

If continue the proyect, we plan polish de desing of the game and mechanics, fix bugs, fix sprite work, add missing sprites and bosses, reserch on music compose and or available music to fit the game, and continue to improve things. Change the engine if its necesary...

Notes

the music is from pixelbay is free copiright music. platform and some background artwork are also free assets of the unity page. Sorry for the overcook product, and thanks for the chance of continue improve in the gaming scene.

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