Inspiration
We wanted to approach the activity an antihero standpoint, as a way of getting a breath of fresh air without losing the main essence of the Pókemon universe.
What it does
The app allows the user to check captured Pokémons in a fresh and easy-to-use UI, as well as check the Pokédex and unlocked information about each and every Pokémon on the API. We also have implemented the QR scan functionality, which works partially as it allows to catch Pokémon, but we couldn't finish that part in time. However, we're eager to finish it in a further point in time!
How we built it
We've deployed a front-end in Angular 16 which consumes the API and lets the user interact with the backend. We've also used Ionic as a styles framework as well as Capacitor to compilate the mobile version so it can be used on web and as a mobile app.
Challenges we ran into
It's been a challenge to us to find a way
Accomplishments that we're proud of
We've managed to make a functional and solid aplication that is easy and intuitive to use, with a pleasingly fitting and consistent color palette.
What we learned
We've solidified the principles of communication between the front and the backend, and we've learnt to use the Capacitor Barcode Scanner library.
What's next for PlasmaKidnap
We'd love to polish the functionalities as well as add new functions that the API allows such as checking the users on every zone, and checking the cooldown time.
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