We wanted to try new things and like VR

What it does

Look at planets and it destroys them, regenerates new planets each level

How we built it

C# and Unity with Oculus

Challenges we ran into

Never used Unity or programmed in C# before - it was a learning curve!

Accomplishments that we're proud of

Getting a product that works!

What we learned

How to use Unity and C# for VR games

What's next for Planet Destroyer

Make the planets move, more levels, better UI

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