We wanted to try new things and like VR
What it does
Look at planets and it destroys them, regenerates new planets each level
How we built it
C# and Unity with Oculus
Challenges we ran into
Never used Unity or programmed in C# before - it was a learning curve!
Accomplishments that we're proud of
Getting a product that works!
What we learned
How to use Unity and C# for VR games
What's next for Planet Destroyer
Make the planets move, more levels, better UI