Inspiration

Flappy bird

What it does

runs a casual game aimed for people waiting at the boarding gates, players who perform the best will be offered discounts on onboard refreshments and at the vending machines.

How we built it

using unity for game dev and springboot for backend

Challenges we ran into

we ran into a lot of issues involving unitywebrequest, specifically linking unity and the springboot in order to create an online leaderboard.

Accomplishments that we're proud of

ui/ux of the game, the vibe of the game

What we learned

how to use api, how to use unity

What's next for plane game

more games with different styles and protocols, we want to include more than just 1 game. We had a few ideas for games involving questions about the flight e.g Quizzing the players on the countries they are flying over.

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