Inspiration
Flappy bird
What it does
runs a casual game aimed for people waiting at the boarding gates, players who perform the best will be offered discounts on onboard refreshments and at the vending machines.
How we built it
using unity for game dev and springboot for backend
Challenges we ran into
we ran into a lot of issues involving unitywebrequest, specifically linking unity and the springboot in order to create an online leaderboard.
Accomplishments that we're proud of
ui/ux of the game, the vibe of the game
What we learned
how to use api, how to use unity
What's next for plane game
more games with different styles and protocols, we want to include more than just 1 game. We had a few ideas for games involving questions about the flight e.g Quizzing the players on the countries they are flying over.
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