Inspiration

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What it does

It's a cross-platform framework with different design principles than existing solutions, built in Rust.

Right now, I only implemented a simple prototype of the draw API with an SFML backend.

Challenges I ran into

Had to address nested structure of bounds in the draw message-passing.

Accomplishments that I'm proud of

Getting something to work! This was a project I have wanted to do, and I aimed to make a prototype during the hackathon.

What I learned

I can't constrain the components to strict traits, otherwise it loses the flexibility I was going for.

Fine control is often accompanied with verbosity.

What's next for pizote

Flesh out all the APIs and backends! Then it will be a usable framework.

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