PixyWars is a turn-based game with players battling on different 2 devices trying to destroy each other. In the first round users have to arrange a given collection of objects in order to gain strategic advantage. You can choose from walls, balloons and trampolines to time bombs and cannons. This is followed by the shooting phase, in which users can make the best use of the previously arranged elements.

Here's the example. First user attached bomb to the balloon and added wind to direct it towards his opponent. Second player put walls to better protect his characters from bullets. In the game world we simulated the physical interactions between objects and created several boards.

Our goal was to make a nice blend of action and strategy at the same time. This game was never published before and was built from scratch using AllJoyn communication technology. Have a good fun !

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