We decided to take on the Agentic Age challenge by playing on a key problem with AI and LLMs. They don't do what you want them to do.

Pixel Projector is a video game where control an AI factory that makes images. You are the manager, supervising your employees while they get different colors of paint, mix them together and create the final image. But what happens when the AI starts going crazy? Well, you can force them to rethink their course of action and to reevaluate the situation.

This project was made using Godot, a free and open source game engine. It calls a Flask back-end which manages the actual AI agents using LangChain. Connecting all these pieces together was the biggest challenge, since video games rely on continuously updating data and API calls take a long time. Having worked with AI agents, we learned a lot about how they integrate in programs and how to make a well designed game.

Track: The Agentic Age, Multi-Agent Systems

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