Mission
The goal of this project was to explore the pity system in Genshin Impact. We used statistical analysis techniques and Python in order to verify that the claims about the pity system were true.
In particular, we explore the relationship between the number of pulls needed to acquire a legendary weapon or character at a given pity level, and also how many pulls are required at a given pity level to increase it by 1.
Authors
Anupam Bhakta, Kevin Qiu, Oliver Smirnov
Log in or sign up for Devpost to join the conversation.