We wanted to give people a way to experience how hard MLB pitchers throw and how little time batters have to react.
Using PITCHf/x data, we built models of several MLB pitchers' styles including situational pitch selection, velocity, movement, and release point.
Then we used these models to create a simulation of baseball pitches within a 3D environment.
Finally, we built a minigame where you're put in the batter's cleats. Predict where the next pitch will be thrown, and mouse over a quadrant of the strike zone to position your bat there.