Inspiration

from 八分音符酱 (Google it:) )

What it does

It's a voice-controlling game. By increasing your pitch, you could make the object jump; otherwise, it would fall and die if fall below the blocks.

How I built it

Record the voice through pyaudio and analyze it through aubio. Use the frequencies of the input sound to control the object's motion.

Challenges I ran into

Installing pyaudio. Learning how to figure out the frequencies of the input sound.

Accomplishments that I'm proud of

Figured out how aubio detects sound frequencies after a bunch of research.

What I learned

It requires a lot of research prior to establish a project even if it sounds simple.

What's next for Pitch Jump

Pitch Mario, maybe.

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