Mario Party

What it does

plays a multiplayer minigame

How we built it

Godot Engine

Challenges we ran into

Issues collaborating and coming up with ideas. We also ran into a lot of bugs during the programming process.

Accomplishments that we're proud of

We learned a lot during this hackathon. We're really proud we were able to finish this game since our planning process took 24 hours and we really only had 24 hours to develop our game.

What we learned

How to use GDscript

What's next for Minigame Party

Hack TJ Add more games Polish the game mechanics

Built With

  • godot
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