Pinball has always been one of my favourite arcade games. With the theme in mind, I wanted to make something that celebrates the love I have for it!
What it does
Inspired by the classic pinball, Pineball inherits many of the components that we love in the original game: flippers to hit the ball, bumpers and edges to bounce from and a satisfying gameplay!
All this takes a natural twist as the ball (A pinecone!) is launched up from a river to travel across the board bumping off from natural elements like rocks, stones, flowers and hills; through different physiographic zones which lie across the map.
The map has 6 regions: the Green Grasslands, the Icy Enclave, the Rocky Desert, the Valley of Flowers, the Vapour Swamps and the Lower Plains. Each region presents its own features.
GAMEPLAY INSTRUCTIONS: Your goal is to maximize your score. You do this by not letting the ball drop down. You get 3 balls to play, and after the 3rd ball drops, the game ends.
Space/Down Arrow: To lauch the ball. Hold to increase potential.
Left Arrow / A:Left Flipper
Right Arrow / D: Right Flipper
How we built it
I first drew up a rough draft of how the game should look. Then after running some initial experiments on Unity, I started working on the game art. I made all the art myself on Procreate. After that I started with making the actual game (on Unity) based on the rough draft which I had made earlier.
Challenges we ran into
The biggest challenge that I faced was that there was a huge power cut due to a storm last night. This meant that I couldn't even use fans and air conditioners, let alone the wi-fi. To add on, I needed to charge my laptop ASAP. Well thankfully after 3 hours or so the power came back and I was able to resume my work. But the anxiety that I might not be able to submit was very real!
Accomplishments that we're proud of
Making a complete game, art included, by myself in a weekend! The fact that it is also one of my all time favourite games is just the cherry on top of the cake!
What we learned
This was the first time I used the 2D lighting system in Unity so I learnt a lot about that. Also got to know tons about the Unity physics engine.
What's next for Pineball
More mechanics, better graphics, some animations!