Inspiration

I have participated in many GameJams, so I knew I was making a game. This idea was inspired by learning about the pinball community in the Madison area and trying to put my own unique spin on it.

What it does

This is a browser game that uses the left and right arrow keys to flip the bumpers. Get the ball in the holes to score points and try and set a new high score!

How we built it

I built this game entirely from scratch using Unity and C#. I created the art assets using Krita.

Challenges we ran into

I really wanted to try utilizing some of the MLH tech, but I unfortunately ran out of time. I wanted to try to implement Firebase to support online high scores, as well as using the .tech domain to host my game, but I wasn't sure how to implement it with an hour remaining.

Accomplishments that we're proud of

I have participated in roughly 20 GameJams, but this is my first time working entirely by myself. I am proud to have come up with a reasonable idea, and I'm glad I was able to complete it in time!

What we learned

I learned a bit about 2D physics, and a bit about hosting my own domain, even if I didn't end up figuring it out.

What's next for Pin-Ski

I have several stretch goals I would have liked to achieve, maybe I will come back to them sometime soon. Goals:

  • Add a three-letter high score name to pair with high scores, using flipper controls to set (like a pinball machine)
  • Add online high scores using Firebase (this requires a name/score pair)
  • Host the WebGL on a custom domain instead of on itch.io
  • Clean up the flipper physics when colliding on the tip of the flipper - sometimes the ball goes an unexpected direction
  • Build for Android* - as of writing this I'm still trying to accomplish this

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