Helps people understand the scale of wealth inequity.

What it does

Piles of Cash is a virtual warehouse where users get to see physical amount of money in front of them. It visualizes income into stacks to illustrate wealth inequality.

How I built it

We used Unity to build scenes and used Oculus to display them.

Challenges I ran into

Setting up git Optimization Frame rate Maintenance Communication (different concept ideas)

Accomplishments that I'm proud of

Optimizing 3D models

What I learned

Git can be cumbersome

What's next for Piles-of-Cash

The next step is to encourage civic engagement. The goal of creating Piles of Cash is to raise awareness of income inequality. A few call-to-action items have already been built in the VR experience.

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