Inspiration

Minimalistic, yet challenging to make.

What it does

Has a car that you control to dodge the trees, asteroids and various other obstacles to last the longest.

How we built it

We used Unity, C# and Our Brains!!

Challenges we ran into

Car was not on the terrain, Car does not turn, Asteroids are not collided with, Premature Knowledge in C#, Absence of a teammate.

Accomplishments that we're proud of

Car stayed on platform, Terrain was on fleek, Collisions with objects other than the asteroids, EVERYTHING WAS ORIGINAL (unlike others)

What we learned

Logic solving, Design management.

What's next for Pied Piper

More games, better in design than this game.

Built With

Share this project:

Updates