Inspiration
Minimalistic, yet challenging to make.
What it does
Has a car that you control to dodge the trees, asteroids and various other obstacles to last the longest.
How we built it
We used Unity, C# and Our Brains!!
Challenges we ran into
Car was not on the terrain, Car does not turn, Asteroids are not collided with, Premature Knowledge in C#, Absence of a teammate.
Accomplishments that we're proud of
Car stayed on platform, Terrain was on fleek, Collisions with objects other than the asteroids, EVERYTHING WAS ORIGINAL (unlike others)
What we learned
Logic solving, Design management.
What's next for Pied Piper
More games, better in design than this game.
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