Inspiration: Improving social avenues for amateur athletes.

What it does: Makes it easier for amateur athletes to meet up with each other based on preference and develop workout routines.

How we built it: We used a web-based format for maximum compatibility between devices as well as simplicity in the interface.

Challenges we ran into: Indecisiveness about which platform to write the app in and what the main priorities were for it's function.

Accomplishments that we're proud of: The business presentation and the interface of the app.

What we learned: When designing an app to stay away from minor details and lay down the big picture before making more progress.

What's next for PickUp: Mobile implementation.

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