Inspiration
Discussing different simulators we could do and thought of the tamagachi from the 90s
What it does
A pet walks around on the screen and you have to replenish its hunger and thirst before it dies.
How I built it
We used SFML library
Challenges I ran into
Using github to sync our projects made us lose about 9 hrs of work time trying to figure how to prevent it from making the project unrunnable on our laptops
Accomplishments that I'm proud of
What I learned
What's next for PetSim
There's several different features we could add. Including a yard that the pet would slowly destroy. A trashcan if it gets too hungry, etc.
Built With
- c++
- sfml
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