Inspiration

Discussing different simulators we could do and thought of the tamagachi from the 90s

What it does

A pet walks around on the screen and you have to replenish its hunger and thirst before it dies.

How I built it

We used SFML library

Challenges I ran into

Using github to sync our projects made us lose about 9 hrs of work time trying to figure how to prevent it from making the project unrunnable on our laptops

Accomplishments that I'm proud of

What I learned

What's next for PetSim

There's several different features we could add. Including a yard that the pet would slowly destroy. A trashcan if it gets too hungry, etc.

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