Inspiration

We were inspired by the Microsoft perspective challenge since the idea of making a game from an npc's perspective seemed very innovative and interesting.

What it does

Players are challenge by solving a series of graph algorithms.

How we built it

We built it using Unreal Engine 4 and Blender

Challenges we ran into

The Unreal engine 4 does not allow hashmaps to contain arrays as values and that held us back

Accomplishments that we're proud of

We are proud of the game's design and performance optimization

What we learned

We learned about widget interaction in the UE4 ecosystem

What's next for Perspective Microsoft Challenge

We were not able to implement the puzzles but we are definitely going to finish them!

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