A game on iOS called Blackbox.
What it does
Uses built-in Web APIs to create a blackbox style game where the player needs to use intuition (and some knowledge of what a browser can do and what it has access to) in order to solve a series of puzzles.
How I built it
Static HTML/CSS/JS website.
Challenges I ran into
Not everyone knew how to JS.
Accomplishments that I'm proud of
There was a good amount of challenges and it was well polished and worked very well by demo time.
What I learned
The WebBluetooth API isn't as useful as you'd think and that Joe Nash loves everyone.
What's next for Perplex
Embedding questionable advertising... Lol... April Fools