A game on iOS called Blackbox.

What it does

Uses built-in Web APIs to create a blackbox style game where the player needs to use intuition (and some knowledge of what a browser can do and what it has access to) in order to solve a series of puzzles.

How I built it

Static HTML/CSS/JS website.

Challenges I ran into

Not everyone knew how to JS.

Accomplishments that I'm proud of

There was a good amount of challenges and it was well polished and worked very well by demo time.

What I learned

The WebBluetooth API isn't as useful as you'd think and that Joe Nash loves everyone.

What's next for Perplex

Embedding questionable advertising... Lol... April Fools

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