One of our teammates was inspired by how the terrain in Minecraft was generated so we wanted to teach about that.
What it does
It features four demos using Perlin noise, the first one using many settings like displaying it as terrain or in rainbow color and using custom noises and octaves, the second and third demos showing how natural movement can look using Perlin noise, and the fourth demo showing an image that progressively gains more layers.
How We built it
Challenges I ran into
Accomplishments that I'm proud of
We created a very compact website with lots of customization to help the user interact with Perlin noise.
What We learned
What's next for Perlin Noise Lab
The Perlin Noise Lab will hopefully gain more features to help the user, and maybe eventually a "course" describing how to implement Perlin noise in games.