The core concept of Perifobia is one player (the Victim), wearing a Virtual Reality headset, facing off against up to four other players (the Hunters) playing on a single screen with Xbox 360-controller. The Hunters want to creep up on the Victim, while the Victim wants to hold them off as long as possible. She does this by looking directly at the Hunters. If a Hunter is moving at this time she will be knocked back/die.
Ruins of an ancient asian temple, haunted by spirits. A lone wanderer accidentally wanders into said temple and gets petrified by fear as said spirits start closing in on him. If he lets any one of them get too close they will possess his body and return to mortal life.