Inspiration
Overview
We are using Augmented Reality to provide people with snapshots into the interior environments and dynamics of historically important places.
By combining photogrammetry, 360 degree imagery, and augmented reality frameworks, we seek to provide an immersive content interface with places grounded in reality.
Why we did it
Time and space control all of human interaction. However, given an occupation of space, we can simulate a mastery over time: an augmentation overlay applied to a place provides an alternative introduction to the real experience. A museum at night might be closed, but our technology can provide a glimpse into the dynamic exhibit of the daytime. Cultural heritage sites may have been the remnants of past civilizations, but augmentation overlay of a reenactment can provide a first-person, real-time, real-life perspective.
How we built it
Photogrammetry and 360 degree imagery technology serve contrasting ideological approaches to mapping a 3d space.
Challenges we faced and what we learned
Photogrammetry is extremely difficult to perform well in glass, high-glare, and homogeneous texture environments. In addition, optimizing the geographical overlay of Google Sketchup files of buildings in Cambridge to AR platforms required substantial tweaking. Deciding on a common topic and focus for the team necessitated an ability to compromise as well as a measured level of enthusiasm. Remaining focused in the face of adversity and personal emotional turmoil was also difficult.
Accomplishments of which we are proud
Futurues
What's next for PeekN- AR Reality Virtually Hackathon @ MIT
Built With
- what
Log in or sign up for Devpost to join the conversation.