Inspiration

Originally made for a game jam, Past Peter Present Peter took off as I started coming up with so many new ideas and characters that I could play around with.

What it does

How I built it

The whole game was made in Eclipse (outside of the art assets), using Java and libGDX. I built the game mechanics first, and then created the characters and game world around that. My goal was to have a level editor so the user would be able to create their own levels - so having the game objects interacting with objects that I maybe wasn't aware of was also a priority.

Challenges I ran into

Accomplishments that I'm proud of

What I learned

What's next for Past Peter Present Peter

I'm still currently working on it bit by bit when I get time, but there probably won't be any big updates any time soon. My next goal is to use the leader-board function of Gamejolt, and a more user-friendly way to save and load created levels.

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