Tracks:

Best Art

  • Intro video introduces the subject of phishing attacks in the form of a visual and audio narrative
  • Multi-level game allows a variety of art and graphics that lead up to the climax of a MEGA BOSS SCENE

Best Traditional magic

  • Mushy casts glittery spells and magic explosions to attack shadow threats and the evil dragon

Inspiration

  • Inspired by retro platformers but with a magical, fantasy element, while also promoting a social message about internet security.

What it does

  • Intro video explains the premise and presents the theme of internet security in a narrative fashion
  • Player progresses through three levels of increasing difficulty, collecting coins and defeating enemies
  • Includes an educational end screen for those who successfully complete the game, including links to resources

How we built it

  • Phaser, vscode environment using javascript.

Challenges we ran into

  • First hackathon, non-compsci/software engineering background, small team, things broke and we spent a long time trying to fix them.
  • Phyics student on graphics, Biology student on code
  • Went from a team of 4 to 2

Accomplishments that we're proud of.

  • It's a game you can play and it works!
  • It's also educational, and has short addictive levels
  • levels can be played in easy, medium or hard modes meaning there are three variations of the three levels

Why we think we deserve to win the following competetions:

BCS: Digital Shadows

  • Game explores themes of cybersecurity, revealing things that have been lost.
  • It is educational and informative

Best Artistry

  • Lovingly crafted sprites and animation.

Best use of Magic

  • Intuitive magic system to defeat enemies.

We also successfully implemented the following in order to create the game:

Elevenlabs

  • Narrator, background music and all sound effects from elevenlabs

Auth0

Cloudflare

Vultr

Built With

  • javascrip
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