Party in Time
Created by Aakash W. Sell, Elliot B. Topper, and W. Dylan Bibb
Inspiration
We wanted to use web scraping and natural language in a project. We had already made games similar to this in a school class using predetermined names and actions, but we wanted to create a dynamic ever changing game based on Wikipedia web scraping and natural language.
What we learned
We learned how to web scrape with beautiful-soup and how to implement natural language commands using the nlkt toolkit.
How we built Party in Time
We used python due to its easy integration with the natural language and web scraping frameworks. We designed and programmed the initial game mechanics and then added random names and natural language processing. The commands use the nltk toolkit to find common synonyms for commands and then if i matches on of the valid commands, it controls the game.
Challenges
Working with and learning the 2 libraries was a challenge but we made it work out well. We also had some problem because we haven't use python in a while with syntax errors causing errors. We also had a problem towards the end of development where we had problems with the boss battle not working properly.
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