Inspiration
What inspired us to do this project is our shared love for video games. None of us have ever done a hackathon before, and we wanted to do something that felt more personal and realistic to us. Spoiler alert, but we'd soon learn we may have made the wrong decision...
What it does
Our project is a video game where the main character plays as a roadrunner who must host a party night after night for his many friends, but he has nothing! With no drinks, no snacks, and no party supplies, how is he supposed to throw a party? So our protagonist, ever quick on his feet, resorts to stealing the resources he needs to make his party great, with his goal to be throwing the ultimate, 5 hour rager.
How we built it
Our game, Party Animal, is build utilizing JavaFX in a Gradle build project. All of the art in the game is sprite artwork done by us, during the 24 hours of RowdyHacks XII!
Challenges we ran into
Our biggest challenge was that we quickly realized we took on much more than we could chew. We had a lot of ideas for our game, most of which we unfortunately had to cut from the final version. This leads to our project perhaps not being the most cohesive gaming experience there is, but we still had a lot of fun creating it!
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