Inspiration
I thought it would be cool
What it does
It makes cool particle boxes and then they can become rectangles if you're into that
How we built it
C++ using SFML engine, everything else from scratch
Challenges we ran into
Lots of logic, lots of vectors inside vectors, and a cheeky vector window_vector to render the windows
Accomplishments that we're proud of
It works!
What we learned
Lots about C++ logic and more comfortable with SFML and GUIs (so proud of my little hud)
What's next for Particle containers
So many potential features! ability to resize and delete containers would be first
Built With
- c++
- sfml
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