Inspiration

I thought it would be cool

What it does

It makes cool particle boxes and then they can become rectangles if you're into that

How we built it

C++ using SFML engine, everything else from scratch

Challenges we ran into

Lots of logic, lots of vectors inside vectors, and a cheeky vector window_vector to render the windows

Accomplishments that we're proud of

It works!

What we learned

Lots about C++ logic and more comfortable with SFML and GUIs (so proud of my little hud)

What's next for Particle containers

So many potential features! ability to resize and delete containers would be first

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