Inspiration
Ineffectiveness of traditional marketing. Value cannot be transmitted well. Tenants (youngsters, shop owners) are less active in commercial parks.
What it does
Despite using social media to do online marketing, we do gamification. Creating a web game to motivate young people to engage in commercial activities in a commercial park. Gamification creates motivation for users; and provide a marketing channel for shop owners in the commercial park
Implement to (Target consumers): young shoppers Through (channel): shop owners in the shopping mall
How we built it
2 front-end developers, 2 back-end developers, 1 case study person
Challenges we ran into
Always on The system is always on, more active when the commercial activities are occurring.
Refining residents' experience
Shop owners --> marketing strategy, advertising their brand in games, giving e-vouchers
Users --> experience the excitement of completing the mission in the game, enhancing the desire to buy something from the store.
Security in a New World 2 factors authentication to secure REST API -1st level: email address and password matching -2nd level: TWIZO free messaging service via SMS
Accomplishments that we're proud of
Teamwork makes everything. Thanks to everyone on the team!
What we learned
Hardcore coding, case study, critical thinking, user experience study, understanding TWIZO
What's next for Park n' Dragons
Go-to-market plan:
- build a mobile app
- better game design for better user experience
Supportive statistics:
- An increasing trend in average time spent on playing mobile games from 2016 to 2017.
- An average 6% revenue can be generated by mobile games in a year (2016 - 2022)
- Singapore is the 4th highest mobile game user penetration country. (2016)
Built With
- flask
- jwt
- react.js



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