Paper Hands — Project Notes
1. Inspiration
Paper Hands began with a simple question: In an age shaped by AI images, am I drifting away from the way I once created?
To face that feeling, I returned to a childhood gesture—cutting small paper figures—and placed them into scenes from a live-action short I filmed years ago. The paper people “re-performed” what once felt familiar.
2. Approach
The project moves between handmade craft and AI generation:
The opening shows my real paper-cutting process, keeping the warmth of the hand.
In Midjourney, I replaced real actors with “paper people” based on the original compositions.
In Runway and Kling, I generated motion so the figures could “act” inside the old scenes.
I extracted a few lines from the original film and distorted the audio, making the dialogue abstract and distant.
This blend created an image world that feels both tactile and disconnected.
3. What I Learned
When AI reenacts past images, a thin layer of distance appears—like a transparent membrane.
Revisiting old footage became a way of revisiting an earlier version of myself.
4. Challenges
Balancing the texture of real paper with AI’s smoothness.
Avoiding over-polished outputs that erased the handmade feel.
Confronting the emotions tied to my past live-action work.
5. Reflection
As I put the paper figures away in the final shot, I realized:
I, too, exist on a boundary between the real and the virtual.
Paper Hands is both an experiment and a self-gaze—an attempt to see whether, within the intertwined worlds of film and AI, I can still find the shadow of the filmmaker who once believed in warmth.
Built With
- klingai
- midjourney
- runwayai
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