Finally, a clean run-through of the first 10 minutes, enough to pass to play testers @ https://staging.palesignalgame.com/
Initial feedback was good, with a few points to clean up in the last week to final:
- More agency in the beginning, give players a reason to move on
- refine sounds, use more music tones
- Stronger hints or visual aids, especially for the hands raising in the beginning.
- Less "weird" on the story at key points.
But players were able to complete the first slice with little to no prompting.
