Inspiration

Kingdom Rush!

What it does

It's a tower defence game where you can place towers anywhere and the art style is really cool, hopefully.

How we built it

Game was built in Godot and the assets were made in Procreate and Krita

Challenges we ran into

Doing the enemy pathfinding took more than 20 tries and it' still horrible ahah (I should've made the towers destructible)

Accomplishments that we're proud of

The artstyle is really cool and two of the towers have decent animations!

What we learned

I will not spend that much time on the enemy AI. I had to revert to the initial code anyways haha

What's next for PaintTek

Hopefully working on it over the summer, maybe adding 20+ towers, multiple stages maybe even an open world stype map! Only maybe...

P.S. I would also like to add tower HP and more enemy types, In the current version, the enemies are too easy and too slow. I wish I had more time to playtest

Built With

  • godot
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