Inspiration

Pac-Man :The Most Recognized Video Game Character. Today it would be a shock to meet a gamer who hasn’t heard of "Pac-Man." The game, as well as our hungry hero, have become icons of arcade games and ‘80s pop-culture, thrusting video games from a fad into a phenomenon. Conclusively, we decided to provide a roller coaster ride of the most popular arcade.

What it does

Pac-Man[a] is a maze action game .The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to turn blue, allowing Pac-Man to eat them for bonus points.

How we built it

This diversion is a multitude of skills such as HTML 5,CSS 3, JS. We used some general analytical skills to build logic behind the arcade.

Challenges we ran into

The game led us to learn many new technologies and quite a bit of debugging but on outlook it turned in the expansion of knowledge.

Accomplishments that we're proud of

Debugging the logic and learning the technologies like canvas is something we are pleased about.

What we learned

In inclusion to learning technologies like canvas,mapping etc. we learned to make a runtime functionable game.

What's next for Pac-Man Arcade

Appending features like moving on hold and release,event listener ,sound effects etc

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