Inspiration
We wanted to make a fun game.
What it does
A yellow ball eats smaller balls while being chased by ghosts.
How we built it
Made many interlinked classes in order to create a larger player.
Challenges we ran into
Creating images and connecting all the classes together.
Accomplishments that we're proud of
It works and its playable on three modes.
What we learned
You have to coordinate to work with more than just yourself.
What's next for Pac-Man
Music and maybe more enemies and levels. Also, an improvement of the ghost AI and having more images to make PacMan appear to turn.
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