Inspiration

We wanted to make a fun game.

What it does

A yellow ball eats smaller balls while being chased by ghosts.

How we built it

Made many interlinked classes in order to create a larger player.

Challenges we ran into

Creating images and connecting all the classes together.

Accomplishments that we're proud of

It works and its playable on three modes.

What we learned

You have to coordinate to work with more than just yourself.

What's next for Pac-Man

Music and maybe more enemies and levels. Also, an improvement of the ghost AI and having more images to make PacMan appear to turn.

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