This weekend being a huge party weekend at Berkeley, as would be the case with any other college, the team revisited a question that one of the cofounders of OuturSpace addressed one Friday night during freshman winter quarter at Stanford. Engaged in the spirit of party culture, it was randomly asked, "What if someone gets sexiled and needs a room to sleep in?" After having wireframed the first prototype of OuturSpace in Java last year, the team has devoted this weekend to constructing a universal application for mobile platforms, and hopes to expand very soon to a web platform as well.

OuturSpace is a medium through which college students can post or search rooms available for other students to hang out, sleep over, or party in. The benefits of this service are to provide students with a means of enhancing their social life and interactions despite a lifestyle so consumed by classrooms and textbooks. Most students focus on several important aspects of college life, from academics to extracurricular activities. Even though nonacademic pursuits might provide healthy social experiences, students still seek forms of relaxation that do not require the effort or formality typical of clubs and activities – i.e. interactions such as hanging out, partying, or sleeping over. However, since these experiences are most enjoyable for their spontaneity, they are difficult to plan effectively. OuturSpace provides a means of achieving exactly this by encouraging users to hang out with friends, host parties, and have sleepovers, by publicizing dorm rooms open for these activities.

OuturSpace’s optimal design integrates a user-friendly platform with an applicable service to allow scalability and rapid growth of the user base. Upon visiting the hero screen, the user may choose to post or search for rooms available that night and according to the service being provided. The three service options are hangout, party, and sleepover. Searchers are presented with all rooms available that night for the chosen service option, and are matched with rooms based on factors such as location and user rankings, filters that aren't yet features of our app. The team is especially proud of the extent to which UI/UX has been streamlined to the user's fullest convenience with only two screen swipes required to post an open room or view the list of open rooms.

The team believes that OuturSpace will be successful because its unfair advantages all stem from its origins as an application amongst college students. It is especially encouraging to find that friends and classmates with whom this idea is discussed are immediately enthusiastic about using such a service. In particular, the service appeals to the prevalent party culture among colleges countrywide. The party option of renting out and booking rooms across campus especially satisfies students’ craving for an increased party life, thereby ensuring an active user base of OuturSpace. In addition, through the hangout option, the service accounts for college students who are also sociable, but prefer less outrageous hangouts. Finally, OuturSpace’s design is tailored to address anomalies most common in college culture, such as the sleepover option’s solution to roommates who are sexiled.

Of course, this project is most exciting for the founders because they themselves are a part of the target end user base, and enjoy designing and building something that has direct application in their own lives and lives of those in similar situations as themselves. The development and design skills that the founders possess also enable them to have a significant impact when pursuing this startup.

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