Definitely not a famous piece of spy fiction.

What it does

A game where you try and stop the invetiable

How we built it

With Unity and love

Challenges we ran into

Tiredness and as a consequence.. communication We also ran outta thyme making a logo

Accomplishments that we're proud of

It's kind of playable

What we learned

Don't try and use dropbox for version control

What's next for Outta Thyme


Built With

Share this project: