Currently, Ebola virus is the main news and worries of people across the world. Viruses and epidemics are something we feel that people are extremely worried about because it seems that viruses are extremely dangerous and only those who can come up with vaccines or drugs are the only kind of saviors in the world. Many developing countries suffer from these outbreaks, and unfortunately, these outbreaks are preventable through education and help from those across the globe.

The target audience is teens and older, with a simple user-interface, short dialogue texts, and multiple scenarios, choices, and roles they can play to save people from these outbreaks. In the end, when they completed a "level", they are shown statistics, facts, and prevention tips to help stop these outbreaks from spreading.

The "door" leads to the outside which then the player can be bitten by a mosquito and infected with various types of viruses and the shrimp represents seafood which contain food-borne illnesses if not cooked properly. To expand on this game, more levels (different kinds of outbreaks) can happen, and instead of making the story personal, it can be broaden to show how it affects communities and question what to do then. Some more interactive features can be done besides clicking Yes and No buttons to create a more fun experience. Points can be awarded to correct answer choices to create a system where badges and experience points can be added up.

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