Inspiration
A Game is always fun!
What it does
It's a game to enjoy in leisure.
How we built it
We used Unity 2017 and Blender to created characters and add animations and more!
Challenges we ran into
Almost all of us are new to Unity, so the challenge was to even get started with game development. But being programmers, at least scripting was simple!
Accomplishments that we're proud of
The actual game!! It turned out great!
What we learned
We learned a lot of aspects of Unity and Blender.
What's next for Out of Time
Honestly, a bit unsure yet about future for this game, but we may continue building on it and improving the overall flow of the game.
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