Inspiration

A Game is always fun!

What it does

It's a game to enjoy in leisure.

How we built it

We used Unity 2017 and Blender to created characters and add animations and more!

Challenges we ran into

Almost all of us are new to Unity, so the challenge was to even get started with game development. But being programmers, at least scripting was simple!

Accomplishments that we're proud of

The actual game!! It turned out great!

What we learned

We learned a lot of aspects of Unity and Blender.

What's next for Out of Time

Honestly, a bit unsure yet about future for this game, but we may continue building on it and improving the overall flow of the game.

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