Inspiration

from growing up with phones and technology, we have discovered that many kids our age or below aren't fully exposed to the real issues that go on around the world, so we wanted to try and help kids become more educated.

What it does

This game allows its player to choose a variety of 9 boxes receiving questions in order to gain points. at the end of the game, if the player reached 200 points or more then they would be considered educated while receiving an end screen displaying text that explains how they could help with the issues promoted in the game.

How we built it

we used BlueJ in order to create our game.

Challenges we ran into

we often had troubles with trying to program our game to click on certain aspects of the screen and lead to the next level, but after a while of researching, we were able to find a solution.

Accomplishments that we're proud of

The overall game we are really proud of because it was our first time making a jeopardy styled game, and we tried our best to make it work as efficiently as it could be.

What we learned

we learned a deeper understanding of the worlds issues as we had to create the questions for the player, and by doing this we also learned more of how to work with blueJ and programming as a whole.

What's next for oust world issues

promoting more real-world issues so children and teens can have a better understanding of the real world around them rather than whats on their phones, and further developing an app that has connections with organizations for kids to engage more with the game.

Built With

  • bluej
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