We were inspired by many old space games.

What it does

It is an endless shooter game that gets progressively difficult as it continues.

How we built it

We used HTML, CSS, and the P5.JS library to draw everything.

Challenges we ran into

It was hard to stay focused since I had been looking at the screen for a long time.

Accomplishments that we're proud of

Making the laser THE STORE THE GRAPHICS Enemy design Main character motion

What we learned

game design & development

What's next for orbital

Making it multiplayer!

Built With

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