We wanted to create a retro game that was open-world like but also had some new-school elements like AR. Open World AR was created by allowing you to complete quests in different worlds.
What it does
It is a game that has creative puzzles using AR, and is an open world to explore.
How I built it
Built in Unity with C#, and ARCore for AR.
Challenges I ran into
ARCore installation is only on Unity 2017.x NOT Unity 2018.x
Accomplishments that I'm proud of
We made the open world as big as possible.
What I learned
Graphics are hard. and AR can be mildly challenging.
What's next for Open World AR
More open world.
tech domain: www.openworldar.tech
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