Wanting to learn low level graphics, but not have to deal with repetitive functions.
Simplifies basic OpenGL without sacrificing power.
Visual Studio and a lot of pain.
Issues with shaders.
Overall this whole project is a labor of love and a lot of breakthroughs in OpenGL for me.
I lot about wrapping around the lower level calls and making your functions convenient for the user.
Expanding it's use for transformations and even 3D.
Built With
- c++
- open-gl
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