🧠 Inspiration
Oopsie Jumpsie began with a simple goal: to get players having fun together within seconds, while exploring whether a complete game could be built entirely from 3D models generated using Horizon Worlds’ built-in GenAI.
Our team joined MHCP in 2025 and first met at the Meta Horizon Creator Summit in San Francisco, which quickly led to a collaboration focused on creating something simple, joyful, and social - an experience anyone can pick up instantly.
At its heart, the loop is beautifully straightforward:
jump → dodge → survive → retry — and try to get further than your friends.
🛠️ How We Built It
From load to gameplay in under three seconds, Oopsie Jumpsie is designed for native-portrait mobile play, with intuitive tap + swipe controls. Runs are fast; the speed increases as you progress, adding excitement and mastery.
A custom fragment-spawning system generates a fresh layout every time. The world is fully multiplayer, letting players run side-by-side and compare distance live, supported by personal and global rankings.
Every 3D model, SFX, and ambience was created using Meta GenAI, including Mesh/Environment generation, Texture generation, Audio generation, plus Creator Assistant.
We also used the Camera API to create a clean vertical view, with mobile-first UI and satisfying haptic feedback.
🚧 Challenges
- Making layouts feel fresh yet fair at rising speeds
- Building a consistent world using only GenAI assets
🏆 Accomplishments
- ✅ 100% GenAI 3D models + audio
- ✅ Portrait-mode 3D Horizon Worlds game
- ✅ Multiplayer: race to get further
- ✅ <3s onboarding
- ✅ Procedural fragment-spawning
- ✅ Camera API + haptics
🚀 Next Steps
- 🌈 Seasonal themes
- 🧢 Unlockable cosmetics
- 🎯 Daily challenges
- 🌀 New biome fragment sets
Built With
- horizon-worlds
- meta-ai
- typescript






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