About
This is a multiplayer Noughts & Crosses game. Instructions on how to play are on the home page. Play Noughts and Crosses with Replit users!
This program uses Replit Auth to authenticate users with Replit DB (using my EZReplDB package) to store user data (wins, draws, losses and other info on past matches).
Inspiration
I saw this Repl which is a multiplayer Tic-Tac-Toe game and decided, having newly learnt to use Express, Socket.IO and WebSockets, I would try to make my own multiplayer Noughts & Crosses game (which as you can see, I did). Did I underestimate the challenge? Massively! Did I push myself and learn a lot from this project? Definitely! Have I succeeded in my goal? I'd say so!
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